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Internal/6000.4/staging#8302

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rolandk-unity wants to merge 1740 commits into
6000.0/stagingfrom
internal/6000.4/staging
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Internal/6000.4/staging#8302
rolandk-unity wants to merge 1740 commits into
6000.0/stagingfrom
internal/6000.4/staging

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Please read the Contributing guide before making a PR.

Checklist for PR maker

  • Have you added a backport label (if needed)? For example, the need-backport-* label. After you backport the PR, the label changes to backported-*.
  • Have you updated the changelog? Each package has a CHANGELOG.md file.
  • Have you updated or added the documentation for your PR? When you add a new feature, change a property name, or change the behavior of a feature, it's best practice to include related documentation changes in the same PR. If you do add documentation, make sure to add the relevant Graphics Docs team member as a reviewer of the PR. If you are not sure which person to add, see the Docs team contacts sheet.
  • Have you added a graphic test for your PR (if needed)? When you add a new feature, or discover a bug that tests don't cover, please add a graphic test.

Purpose of this PR

Why is this PR needed, what hard problem is it solving/fixing?


Testing status

Describe what manual/automated tests were performed for this PR


Comments to reviewers

Notes for the reviewers you have assigned.

…r Graph Asset is not aligned with other buttons
svc-reach-platform-support and others added 30 commits April 9, 2026 22:25
…ampling with screen-space texture loading and Shader truncation warning in CopyDepthPass
…es in _ColorPyramidUvScaleAndLimitCurrentFrame after color pyramid for distortion
… Copy Pass wrongly binding msaa depth with Vulkan
…eResources needing to be public for Player build + doc improvements
…custom UITK shaders written in ShaderGraph
…" dropdown was only showing None as an option.
… Multi-pass, needed for stereoscopic panoramic skyboxes
… features refresh the project browser to reflect the changes.
…ing not accounting for subsequent custom pass presence
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