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robfernan/README.md

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Robert Fernandez

GitHub followers Portfolio LinkedIn YouTube Twitch Blog


About Me

24-year-old software developer and digital artist building across web, desktop, mobile, and retro console platforms. B.A. Computer Science concentration (FAU). Started coding at 12, shipped a published game, built production client software, and currently in private pilot training — all by 24.

Coding since 2012 · Car art blog since 2014 · First solo flight Dec 2024 · Published game Aug 2025 · 90+ projects across 12+ languages

Bilingual (English/Spanish) · West Palm Beach, FL · robertfernandez.dev Streaming live coding, gaming, and art on YouTube & Twitch · Dev logs & photography on the blog

robertfernandez.dev homepage


GitHub Stats

GitHub Streak


Featured Work

Live & Production

  • AviationPro — Comprehensive flight planning suite built by a student pilot. React, TypeScript, Tailwind CSS. CX-6 computer, weight & balance, weather calculator, navigation tools, digital logbook. Live →

AviationPro CX-6 Flight Computer

  • react-portfolio — Personal portfolio with developer timeline, project showcase, art gallery, and AviationPro built in. Live →
  • Professional Client Work — Production websites for local South Florida businesses. See portfolio →

Games & Creative

Hopeless Catch

  • Comic_Reader — C++ SFML comic reader with two versions: full UI (Browse, Bookmarks, Unread) and functional reader (page nav, zoom, drag-to-pan).
  • html-css-js-portfolio — Original portfolio in vanilla HTML/CSS/JS. 4 themes, live METAR weather, aviation calculators, zero frameworks.

Console & Embedded

  • PSP-Programming — PSP homebrew tutorials using C, SDL2, and PSPSDK with step-by-step examples.
  • PS1-Mips-Programming — PS1 MIPS assembly and PSYQ SDK examples covering rendering, shading, and 3D.
  • nero-js — JavaScript running on real PS2 hardware via AthenaEnvJS. 9 working modules from Hello World through Scene Management.

    The zed fork in this profile is the research base for NeroGPUI — a Rust/GPUI-powered IDE in development.


Tech Stack

Languages

C++ C Rust Go Lua JavaScript TypeScript Python Ruby PHP Assembly HTML5 CSS3

Frontend & Backend

React Tailwind CSS Node.js Laravel Rails

Game & Graphics

SFML OpenGL Love2D Unity Godot Defold

Desktop & Mobile

NW.js Wails Capacitor

Tools

Git PostgreSQL SQLite Docker Vite Canva


Currently Working On

  • AviationPro — Porting live METAR weather from the HTML version into the React app
  • NeroWails — Cross-platform IDE built with Go + Wails (Windows, macOS, Linux)
  • NeroGPUI — High-performance IDE built with Rust + GPUI (Zed's rendering engine)
  • PaperworksPro — Document suite expanding from web to desktop via NW.js
  • Art page redesign — Magazine-style layout for robertfernandez.dev/art

Achievements

  • Published game — Hopeless Catch on Itch.io (Fishing Horror Game Jam, Aug 2025)
  • Production client software — Invoice generator actively used by a real business for billing
  • Live aviation tools — AviationPro built and used during actual pilot training
  • Console homebrew — JavaScript running on PS2 hardware; PSP and PS1 open-source tutorials
  • Certifications — Adobe Certified Professional (Animate, Dreamweaver, Illustrator, Photoshop), Microsoft Office Specialist (Access, PowerPoint, Excel, Word), SSI Open Water Diver + Enriched Air Nitrox Level 2
  • Aviation — Student pilot, first solo flight Dec 2024, towered solos at Ft Pierce Jul 2025, first solo cross country Nov 2025, 120 hrs currently as of 5.9.2026

Pinned Loading

  1. react-portfolio react-portfolio Public

    Personal developer portfolio built with React, TypeScript, and Tailwind CSS. Features AviationPro flight planning suite, developer timeline, art gallery, and streaming page.

    TypeScript

  2. AviationPro AviationPro Public

    A professional pre-flight suite for pilots. Built with Go, Wails, React, and Capacitor. Design-first flight planning, CX-6 computer, and weight & balance in a tactical, frameless UI.

    TypeScript

  3. Hopeless-Catch-Fishing-Horror-Game Hopeless-Catch-Fishing-Horror-Game Public

    A Peaceful Fishing Adventure with a Subtle Secret Unwind by the lake in this cozy pixel art fishing game. Cast your line, catch 9 unique fish species, and discover what lurks in the tranquil waters…

    Lua

  4. PS1-Mips-Programming PS1-Mips-Programming Public

    A collection of PlayStation 1 (PS1) MIPS assembly programming examples, tools, and guides. Includes step-by-step instructions for building and running classic PS1 homebrew demos on Linux. Perfect f…

    Assembly 1

  5. PSP-Programming PSP-Programming Public

    A collection of PlayStation Portable (PSP) homebrew projects and tutorials using C, SDL2, and PSPSDK. Cross-platform code for both PSP and Linux, with step-by-step examples and screenshots.

    C 2

  6. PS2-Programming PS2-Programming Public

    PS2-Programming: A comprehensive collection of examples and technical modules for PlayStation 2 development. Focused on expanding and documenting the capabilities of the AthenaEnvJS runtime, bridgi…

    JavaScript