Ogre deprecation j3o format#2726
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NwosuTy wants to merge 3 commits intojMonkeyEngine:masterfrom
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Marked Ogre Loaders with Deprecated Tag Converted all Ogre files except where neccessary to .J3o file and modified where used in examples to load .j3o file itself, also deleted unused Ogre files
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This pull request updates various asset loading paths in the jMonkeyEngine examples to use the .j3o format instead of the deprecated OgreXML (.mesh.xml, .scene) formats. Additionally, it adds deprecation notices and annotations to the Ogre-related classes and packages to encourage migration to modern formats like glTF. I have no further feedback to provide.
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Tagged The Ogre Loader as Deprecated
Converted all Models and Scenes used in Examples to .j3o files, and then switched all deprecated ogre files loading paths to the new .j3o files except where specified needed for ogre loading testing, deleted all unused ogre files
Note: could not find the main.scene file for conversion in scenes such as the TestAspectFov, TestMultiplesFilters etc