Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
11 changes: 5 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -510,15 +510,14 @@ _Libraries that facilitate functional programming._

_Frameworks that support the development of games._

- [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework.
- [input4j](https://gurkenlabs.github.io/input4j/) - Lightweight, cross-platform library for gamepad and joystick input handling.
- [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine.
- [jMonkeyEngine](https://jmonkeyengine.org) - Game engine for modern 3D development.
- [libGDX](https://libgdx.com) - All-round cross-platform, high-level framework.
- [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine.
- [LWJGL](https://www.lwjgl.org) - Robust framework that abstracts libraries like OpenGL/CL/AL.
- [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework.
- [jMonkeyEngine](https://jmonkeyengine.org) - Game engine for modern 3D development.
- [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine.
- [Mini2Dx](https://mini2dx.org) - Beginner-friendly, master-ready framework for rapidly prototyping and building 2D games.
- [Void2D](https://github.com/xzripper/Void2D) - High-level 2D game engine with built-in physics based on Swing.
- [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine.
- [input4j](https://gurkenlabs.github.io/input4j/) - Lightweight, cross-platform library for gamepad and joystick input handling.
- [vulkan4j](https://github.com/chuigda/vulkan4j) - Vulkan, OpenGL ES2 and GLFW Memory Allocator bindings.

### Geospatial
Expand Down