Updated games4e.py#1221
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Reduced time complexity in Priority Queue Implementation for the __contains__, __getitem__, __delitem__ earlier implementation had O(n) new one has O(1) for contains, and getitem. and log(n) amortized for delitem
typos in old version
Corrected some typos
Changed variable names for action from `a` initially to `action` and `n` to `node` as it was confusing.
no need of else block at line 123
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Changed some variable names to reduce confusions.