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| 1 | +# BUILD_PR_LEVEL_14_TESTS_VALIDATION_COMBINED_PASS |
| 2 | + |
| 3 | +## Purpose |
| 4 | +Stabilize the tests and validation lane with a single combined pass focused on structure normalization, coverage anchors, fixture/helper organization, and validation alignment. |
| 5 | + |
| 6 | +## Completed Scope |
| 7 | + |
| 8 | +### 1) `tests/` structure normalization |
| 9 | +- Added `tests/helpers/` for shared validation catalogs. |
| 10 | +- Added `tests/fixtures/` with grouped fixture subfolders: |
| 11 | + - `tests/fixtures/games/` |
| 12 | + - `tests/fixtures/tools/` |
| 13 | + |
| 14 | +### 2) Unit/integration coverage alignment |
| 15 | +- Added `tests/helpers/testCoverageCatalog.mjs` to define explicit: |
| 16 | + - required structure directories |
| 17 | + - unit coverage anchors |
| 18 | + - integration coverage anchors |
| 19 | + - fixture artifact inventory |
| 20 | +- Added `tests/production/TestsValidationCombinedPass.test.mjs` to enforce these boundaries. |
| 21 | +- Wired the new test into `tests/run-tests.mjs`. |
| 22 | + |
| 23 | +### 3) Fixture/helper organization |
| 24 | +Moved non-executable fixture artifacts out of executable test folders: |
| 25 | +- `tests/games/AsteroidsValidation.snippet.js` -> `tests/fixtures/games/AsteroidsValidation.snippet.js` |
| 26 | +- `tests/games/AsteroidsValidation.test.mjs.patch` -> `tests/fixtures/games/AsteroidsValidation.test.mjs.patch` |
| 27 | +- `tests/tools/VectorNativeTemplate.regex.before.txt` -> `tests/fixtures/tools/VectorNativeTemplate.regex.before.txt` |
| 28 | +- `tests/tools/VectorNativeTemplate.regex.after.txt` -> `tests/fixtures/tools/VectorNativeTemplate.regex.after.txt` |
| 29 | +- `tests/tools/VectorNativeTemplate.test.mjs.patch` -> `tests/fixtures/tools/VectorNativeTemplate.test.mjs.patch` |
| 30 | + |
| 31 | +### 4) Validation alignment with engine/shared/tools |
| 32 | +`TestsValidationCombinedPass` enforces presence of anchor tests aligned to: |
| 33 | +- engine/core boundary coverage |
| 34 | +- shared foundation coverage |
| 35 | +- tool boundary/integration coverage |
| 36 | +- state/replay/rendering integration coverage |
| 37 | + |
| 38 | +### 5) Roadmap status updates |
| 39 | +Updated status markers only for Section 14: |
| 40 | +- `tests/` structure normalized -> `[x]` |
| 41 | +- unit coverage aligned to engine/shared/games -> `[x]` |
| 42 | +- integration coverage aligned to state/replay/rendering/tools -> `[x]` |
| 43 | +- fixtures/helpers organization normalized -> `[x]` |
| 44 | + |
| 45 | +No roadmap prose rewrite. |
| 46 | + |
| 47 | +## Validation Performed |
| 48 | +- `node --check` on touched JS/MJS files. |
| 49 | +- `tests/production/TestsValidationCombinedPass.test.mjs` |
| 50 | +- `tests/core/EngineCoreBoundaryBaseline.test.mjs` |
| 51 | +- `tests/shared/SharedFoundationCombinedPass.test.mjs` |
| 52 | +- `tests/tools/ToolBoundaryEnforcement.test.mjs` |
| 53 | +- `tests/tools/RuntimeAssetBinding.test.mjs` |
| 54 | +- `tests/replay/ReplaySystem.test.mjs` |
| 55 | +- `tests/replay/ReplayTimeline.test.mjs` |
| 56 | +- `tests/world/WorldGameStateSystem.test.mjs` |
| 57 | +- `tests/render/Renderer.test.mjs` |
| 58 | + |
| 59 | +All focused checks passed. |
| 60 | + |
| 61 | +## Packaging |
| 62 | +<project folder>/tmp/BUILD_PR_LEVEL_14_TESTS_VALIDATION_COMBINED_PASS.zip |
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