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Draconic Engine

Draconic Engine Logo

Draconic Engine is an open-source, multi-purpose game engine designed to bridge the gap between the accessibility of indie tools and the raw power required for AAA production. Built with a "performance-forward" & "modularity" philosophy, it provides a robust alternative to industry giants like Unreal, Unity, and Godot.

Note

The engine is still a W.I.P., including this documentation.

Help us out by adding new features or information!

Compiling DraconicEngine

Linux

In order to build DraconicEngine, one currently needs the following tools:

  • CMake 4.x with CTest
  • Ninja (ninja-build)
  • Clang (at least 18, but 21 or newer strongly recommended)

Make sure these tools are installed in your system.

After cloning this repository, call (for configuring a release build):

cmake --preset release

To build, call:

cmake --build build/release -j$(nproc)

After the build successfully completed, unit tests can be executed via CTest.

ctest --test-dir build/release

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