Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
Unfortunately, the original author has not submitted code updates for over 7 months, and no public contact information (email or otherwise) is available to reach them directly.
This project is a community-maintained fork of Olive Video Editor.
NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
The original author compiled following binaries:
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 (Current) | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color Grading & LUTs | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels |
Olive 0.2 already has OpenColorIO foundation; this version adds UI wrappers and LUT entry points |
| 0.5 | Audio Sync | Waveform auto-sync (dual-system recording alignment), BWF timecode sync, audio meters (LUFS/VU) | Killer feature distinguishing Oak from Amber/Olive |
| 0.6 | Proxy & Performance | Proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue | Solves 4K/8K usability |
| 0.7 | Animation & Tracking | Bézier keyframe curve editor, basic point tracking, image stabilizer | Olive 0.2 node system is well-suited for track-data-driven workflows |
| 0.8 | Multicam & Collaboration | Full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Hand-off to/from other tools (Blender/Nuke/Resolve) |
| 0.9 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
