From 7fd62bfbc0e6ed5e19b41373cae87572792952c0 Mon Sep 17 00:00:00 2001 From: MN Research Date: Mon, 4 May 2026 22:10:57 +0700 Subject: [PATCH 1/2] docs: reorganize game development frameworks in README - restructure framework section for clarity - remove void2D (repository is no longer available) --- README.md | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index d3ebb8e4..b4bfcedb 100644 --- a/README.md +++ b/README.md @@ -510,15 +510,13 @@ _Libraries that facilitate functional programming._ _Frameworks that support the development of games._ -- [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework. -- [input4j](https://gurkenlabs.github.io/input4j/) - Lightweight, cross-platform library for gamepad and joystick input handling. -- [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine. -- [jMonkeyEngine](https://jmonkeyengine.org) - Game engine for modern 3D development. - [libGDX](https://libgdx.com) - All-round cross-platform, high-level framework. -- [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine. - [LWJGL](https://www.lwjgl.org) - Robust framework that abstracts libraries like OpenGL/CL/AL. +- [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework. +- [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine. - [Mini2Dx](https://mini2dx.org) - Beginner-friendly, master-ready framework for rapidly prototyping and building 2D games. -- [Void2D](https://github.com/xzripper/Void2D) - High-level 2D game engine with built-in physics based on Swing. +- [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine. +- [input4j](https://gurkenlabs.github.io/input4j/) - Lightweight, cross-platform library for gamepad and joystick input handling. - [vulkan4j](https://github.com/chuigda/vulkan4j) - Vulkan, OpenGL ES2 and GLFW Memory Allocator bindings. ### Geospatial From 73999afdfe089bb7d28aeca0cb844d3498992d80 Mon Sep 17 00:00:00 2001 From: MN Research Date: Mon, 4 May 2026 22:30:08 +0700 Subject: [PATCH 2/2] docs: re-add jMonkeyEngine to game development frameworks - restore jMonkeyEngine entry in README --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index b4bfcedb..f0c1470c 100644 --- a/README.md +++ b/README.md @@ -513,6 +513,7 @@ _Frameworks that support the development of games._ - [libGDX](https://libgdx.com) - All-round cross-platform, high-level framework. - [LWJGL](https://www.lwjgl.org) - Robust framework that abstracts libraries like OpenGL/CL/AL. - [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework. +- [jMonkeyEngine](https://jmonkeyengine.org) - Game engine for modern 3D development. - [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine. - [Mini2Dx](https://mini2dx.org) - Beginner-friendly, master-ready framework for rapidly prototyping and building 2D games. - [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine.