diff --git a/README.md b/README.md index d3ebb8e4..f0c1470c 100644 --- a/README.md +++ b/README.md @@ -510,15 +510,14 @@ _Libraries that facilitate functional programming._ _Frameworks that support the development of games._ -- [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework. -- [input4j](https://gurkenlabs.github.io/input4j/) - Lightweight, cross-platform library for gamepad and joystick input handling. -- [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine. -- [jMonkeyEngine](https://jmonkeyengine.org) - Game engine for modern 3D development. - [libGDX](https://libgdx.com) - All-round cross-platform, high-level framework. -- [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine. - [LWJGL](https://www.lwjgl.org) - Robust framework that abstracts libraries like OpenGL/CL/AL. +- [FXGL](https://almasb.github.io/FXGL/) - JavaFX Game Development Framework. +- [jMonkeyEngine](https://jmonkeyengine.org) - Game engine for modern 3D development. +- [JBox2D](http://www.jbox2d.org/) - Port of the renowned C++ 2D physics engine. - [Mini2Dx](https://mini2dx.org) - Beginner-friendly, master-ready framework for rapidly prototyping and building 2D games. -- [Void2D](https://github.com/xzripper/Void2D) - High-level 2D game engine with built-in physics based on Swing. +- [Litiengine](https://litiengine.com/) - AWT-based, lightweight 2D game engine. +- [input4j](https://gurkenlabs.github.io/input4j/) - Lightweight, cross-platform library for gamepad and joystick input handling. - [vulkan4j](https://github.com/chuigda/vulkan4j) - Vulkan, OpenGL ES2 and GLFW Memory Allocator bindings. ### Geospatial