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Complete tool automation and quality baseline
- added automated validation where feasible for tool boot/load/index/registry paths - recorded automation coverage and blockers - documented known bugs per tool with severity and reproduction steps - assigned owner or resolution path for each bug - documented missing functionality per tool - defined expected vs current behavior and prioritized gaps - preserved unrelated working-tree changes PR Details - advances `add automated validation where possible` from [ ] to [x] - advances known-bugs documentation items from [ ] to [x] - advances missing-functionality baseline items from [ ] to [x]
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# BUILD_PR_LEVEL_21_3_TOOL_AUTOMATION_AND_TOOL_QUALITY_BASELINE_AUTOMATION_MATRIX
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## Automated Coverage Matrix
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| Surface | Entry/Contract Automation | Boot/Load Smoke Automation | Index/Registry Automation | Deep Workflow Automation | Blocker + Smallest Next Step |
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| --- | --- | --- | --- | --- | --- |
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| 3D Asset Viewer | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add one fixture-driven load/edit/export test for 3D tool family. |
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| 3D Camera Path Editor | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add deterministic camera-path fixture import/export test. |
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| 3D Map Editor | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add deterministic map-document open/save test. |
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| Asset Browser / Import Hub | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add import-plan fixture smoke with expected handoff payload check. |
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| Asset Pipeline Tool | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add one baseline conversion/validation fixture assertion. |
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| Palette Browser / Manager | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add palette create/edit persistence smoke test. |
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| Parallax Scene Studio | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add single-scene fixture open/edit/export smoke test. |
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| Performance Profiler | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add deterministic frame-sample ingestion test. |
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| Physics Sandbox | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add fixed-step sandbox scenario assertion test. |
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| Replay Visualizer | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add replay fixture ingest/timeline seek test. |
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| Sprite Editor | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add sprite-frame edit persistence smoke test. |
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| State Inspector | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add snapshot render + invalid payload handling test. |
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| Tile Model Converter | `RequiredToolsBaseline.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add one conversion fixture contract test. |
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| Tilemap Studio | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add deterministic tilemap open/edit/save smoke test. |
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| Tool Host | No dedicated contract test yet | `LaunchSmokeAllEntries.test.mjs --tools` | Covered by `ToolsIndexRegistrySmoke.test.mjs` host-link assertion | Not automated | Add `Tool Host` entry + query-param dispatch contract test. |
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| Vector Asset Studio | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add vector asset open/edit/export fixture test. |
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| Vector Map Editor | `ToolEntryLaunchContract.test.mjs` | `LaunchSmokeAllEntries.test.mjs --tools` | Covered through shared registry/index tests | Not automated | Add map geometry fixture import/export validation test. |
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| Tools Index / Registry | `ToolsIndexRegistrySmoke.test.mjs` | Indirect (`--tools` launch path) | `ToolsIndexRegistrySmoke.test.mjs` + `ToolEntryLaunchContract.test.mjs` | Not automated | Harden legacy validator scripts to reflect active contract. |
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## Notes
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- This PR adds `tests/tools/ToolsIndexRegistrySmoke.test.mjs` to close the explicit index/registry automation gap.
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- Legacy validator scripts were executed for evidence and documented as known bugs in `tool_known_bugs.md`.
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# BUILD_PR_LEVEL_21_3_TOOL_AUTOMATION_AND_TOOL_QUALITY_BASELINE_AUTOMATION_RESULTS
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## Execution Log
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1. `node --input-type=module -` (runs):
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- `tests/tools/RequiredToolsBaseline.test.mjs`
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- `tests/tools/ToolEntryLaunchContract.test.mjs`
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- `tests/tools/ToolsIndexRegistrySmoke.test.mjs`
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2. `node ./tests/runtime/LaunchSmokeAllEntries.test.mjs --tools`
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3. `node ./scripts/validate-tool-registry.mjs`
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4. `node ./scripts/validate-active-tools-surface.mjs`
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## Results
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| Command | Result | Evidence |
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| --- | --- | --- |
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| targeted `tests/tools/*` run | PASS | `PASS ./tests/tools/RequiredToolsBaseline.test.mjs`<br>`PASS ./tests/tools/ToolEntryLaunchContract.test.mjs`<br>`PASS ./tests/tools/ToolsIndexRegistrySmoke.test.mjs` |
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| `node ./tests/runtime/LaunchSmokeAllEntries.test.mjs --tools` | PASS | `PASS=17 FAIL=0 TOTAL=17` and `docs/dev/reports/launch_smoke_report.md` updated |
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| `node ./scripts/validate-tool-registry.mjs` | FAIL | Reports registry drift and utility-folder false positives (captured in `tool_known_bugs.md`, TB-001) |
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| `node ./scripts/validate-active-tools-surface.mjs` | FAIL | Fails with `ENOENT` for missing `docs/pr/BUILD_PR_VECTOR_SHOWCASE_AND_GEOMETRY_RUNTIME_FINAL.md` dependency (captured in `tool_known_bugs.md`, TB-002) |
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## Automation Status
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- Boot/load/index/registry/basic smoke automation exists and is execution-backed for the active tools lane.
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- Remaining failures are isolated to legacy validators with stale assumptions, not runtime launch failures.
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# BUILD_PR_LEVEL_21_3_TOOL_AUTOMATION_AND_TOOL_QUALITY_BASELINE_VALIDATION
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## Scope Validation
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- PR purpose remains singular: tools automation + tools quality baseline reporting.
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- Runtime/features were not expanded; only one focused tools automation test was added.
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- No `start_of_day` files were modified.
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## Commands Run
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1. `node --input-type=module -` (targeted `tests/tools` trio including the new index/registry smoke test)
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2. `node ./tests/runtime/LaunchSmokeAllEntries.test.mjs --tools`
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3. `node ./scripts/validate-tool-registry.mjs`
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4. `node ./scripts/validate-active-tools-surface.mjs`
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5. `git status --short -- docs/dev/start_of_day`
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## Acceptance Check
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| Requirement | Status | Evidence |
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| --- | --- | --- |
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| automation exists where feasible and has been run | PASS | targeted tools tests pass + tools launch smoke pass |
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| automation gaps/blockers explicitly recorded | PASS | automation matrix + known bug register |
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| known bugs documented with severity/repro/owner-path | PASS | `docs/dev/reports/tool_known_bugs.md` |
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| missing functionality documented with expected vs current + priority | PASS | `docs/dev/reports/tool_missing_functionality.md` |
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| unrelated working-tree changes preserved | PASS | no cleanup/revert operations performed |
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| no `start_of_day` changes | PASS | `git status -- docs/dev/start_of_day` returned clean |
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## Roadmap Status Decision
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Execution-backed updates applied in `docs/dev/roadmaps/MASTER_ROADMAP_TOOLS.md`:
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- `add automated validation where possible` `[ ] -> [x]`
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- `document all known bugs per tool` `[ ] -> [x]`
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- `classify by severity (low / medium / high)` `[ ] -> [x]`
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- `track reproduction steps` `[ ] -> [x]`
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- `ensure each bug has an owner or resolution path` `[ ] -> [x]`
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- `identify gaps in each tool` `[ ] -> [x]`
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- `define expected vs current behavior` `[ ] -> [x]`
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- `prioritize missing features` `[ ] -> [x]`
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Intentionally unchanged:
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- `align functionality across tools where applicable` remains `[ ]`.
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This bundle starts the Tools roadmap testing lane with execution-capable documentation and report standardization work.
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It intentionally leaves automated validation for the next PR.
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This bundle combines the next safe adjacent tools lanes so one execution pass can advance more roadmap items:
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automation coverage, known bugs baselining, and missing-functionality baselining.
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# Launch Smoke Report
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Generated: 2026-04-18T20:04:42.559Z
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Filters: games=false, samples=false, tools=true, sampleRange=all
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| Status | Type | Label | Path | Notes | Steps |
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| --- | --- | --- | --- | --- | --- |
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| PASS | tool | 3D Asset Viewer | tools\3D Asset Viewer\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | 3D Camera Path Editor | tools\3D Camera Path Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | 3D Map Editor | tools\3D Map Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Asset Browser | tools\Asset Browser\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Asset Pipeline Tool | tools\Asset Pipeline Tool\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Palette Browser | tools\Palette Browser\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Parallax Scene Studio | tools\Parallax Scene Studio\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Performance Profiler | tools\Performance Profiler\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Physics Sandbox | tools\Physics Sandbox\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Replay Visualizer | tools\Replay Visualizer\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Sprite Editor | tools\Sprite Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | State Inspector | tools\State Inspector\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Tile Model Converter | tools\Tile Model Converter\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Tilemap Studio | tools\Tilemap Studio\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Tool Host | tools\Tool Host\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Vector Asset Studio | tools\Vector Asset Studio\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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| PASS | tool | Vector Map Editor | tools\Vector Map Editor\index.html | | npm install --prefix ./tmp ws → npm run test:launch-smoke |
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BUILD_PR_PROJECT_SYSTEM validation report
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STATUS: FAIL
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Checks:
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- found tools/shared/projectManifestContract.js
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- found tools/shared/projectSystem.js
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- found tools/shared/projectSystemAdapters.js
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- Sprite Editor remains first-class and visible
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- SpriteEditor_old_keep remains hidden legacy
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- shared shell is wired to project system controller
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- tools/index.html remains tool-only
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Issues:
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- Missing required shared project-system file: docs/specs/project_manifest_contract.md
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- Visible active tools do not match expected project-system surface. Found: Vector Map Editor, Vector Asset Studio, Tilemap Studio, Parallax Scene Studio, Sprite Editor, Asset Browser / Import Hub, Palette Browser / Manager, State Inspector, Replay Visualizer, Performance Profiler, Physics Sandbox, Asset Pipeline Tool, Tile Model Converter, 3D Map Editor, 3D Asset Viewer, 3D Camera Path Editor
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- Missing project adapter bootstrap in tools/Tilemap Studio/main.js: window.tileMapStudioApp = app;
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- Missing project adapter bootstrap in tools/Parallax Scene Studio/main.js: window.parallaxSceneStudioApp = app;
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# Tool Known Bugs
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## Primary Tool Coverage
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| Tool Surface | Automated Smoke Result | Known Bug IDs |
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| --- | --- | --- |
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| 3D Asset Viewer | PASS | none in this pass |
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| 3D Camera Path Editor | PASS | none in this pass |
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| 3D Map Editor | PASS | none in this pass |
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| Asset Browser / Import Hub | PASS | none in this pass |
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| Asset Pipeline Tool | PASS | none in this pass |
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| Palette Browser / Manager | PASS | none in this pass |
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| Parallax Scene Studio | PASS | none in this pass |
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| Performance Profiler | PASS | none in this pass |
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| Physics Sandbox | PASS | none in this pass |
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| Replay Visualizer | PASS | none in this pass |
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| Sprite Editor | PASS | none in this pass |
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| State Inspector | PASS | none in this pass |
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| Tile Model Converter | PASS | none in this pass |
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| Tilemap Studio | PASS | none in this pass |
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| Tool Host | PASS | none in this pass |
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| Vector Asset Studio | PASS | none in this pass |
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| Vector Map Editor | PASS | none in this pass |
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| Tools Index / Registry validation surface | PASS for runtime smoke; FAIL for legacy validators | TB-001, TB-002 |
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## Bug Register
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| ID | Tool Surface | Title | Severity | Reproduction Steps | Observed Behavior | Expected Behavior | Owner / Resolution Path | Status |
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| --- | --- | --- | --- | --- | --- | --- | --- | --- |
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| TB-001 | Tools Index / Registry validation surface | `validate-tool-registry` reports false positives against utility folders and preserved legacy entries | Medium | 1. Run `node ./scripts/validate-tool-registry.mjs`.<br>2. Observe output for `tools/Tool Host`, `tools/codex`, `tools/dev`, `tools/preview`, `tools/templates`, and `sprite-editor-old-keep`. | Script fails with `TOOL_REGISTRY_INVALID` despite tools launch smoke passing and active tools loading. | Validator should scope checks to active product-tool surfaces and valid legacy rules. | Tools validation lane: update validator scope/filter rules and legacy handling contract. | Open |
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| TB-002 | Tools Index / Registry validation surface | `validate-active-tools-surface` hard-fails on missing historical PR doc | High | 1. Run `node ./scripts/validate-active-tools-surface.mjs`.<br>2. Observe `ENOENT` for `docs/pr/BUILD_PR_VECTOR_SHOWCASE_AND_GEOMETRY_RUNTIME_FINAL.md`. | Script aborts before completing active surface checks. | Validator should not hard-depend on removed historical PR docs or should gate optional docs gracefully. | Tools validation lane: remove hard dependency and keep validator contract tied to active tool surfaces only. | Open |
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# Tool Missing Functionality Matrix
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## Scope
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This register captures quality gaps from the 21.3 automation pass. It is intentionally focused on automation and quality baseline coverage, not feature redesign.
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| Tool Surface | Capability Area | Expected Behavior | Current Behavior | Gap Summary | Priority | Recommended Next Implementation Lane |
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| --- | --- | --- | --- | --- | --- | --- |
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| 3D Asset Viewer | Deep workflow automation | Deterministic automated open/edit/export coverage. | Boot/load smoke only. | No automated workflow-level assertions yet. | Medium | Add fixture-driven 3D asset workflow test lane. |
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| 3D Camera Path Editor | Deep workflow automation | Deterministic import/edit/export path test. | Boot/load smoke only. | Path editing/export correctness not automatically validated. | Medium | Add camera path fixture round-trip test lane. |
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| 3D Map Editor | Deep workflow automation | Automated map load/edit/save contract checks. | Boot/load smoke only. | No automated map-document persistence checks. | Medium | Add deterministic map-document round-trip test lane. |
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| Asset Browser / Import Hub | Import-handoff automation | Automated import-plan and handoff payload verification. | Entry contract + smoke launch only. | No automated import plan payload assertions. | Medium | Add import plan fixture + handoff assertion lane. |
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| Asset Pipeline Tool | Conversion/validation automation | Automated fixture conversion/validation assertions. | Boot/load smoke only. | Pipeline behavior is not covered beyond launch. | Medium | Add asset pipeline fixture test lane. |
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| Palette Browser / Manager | Edit/persist automation | Automated palette create/edit/save/load cycle checks. | Entry contract + smoke launch only. | No persistence workflow automation yet. | Medium | Add palette lifecycle automation lane. |
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| Parallax Scene Studio | Scene workflow automation | Automated scene open/edit/export checks. | Entry contract + smoke launch only. | No automated scene edit/export validation. | Medium | Add parallax scene fixture lane. |
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| Performance Profiler | Data ingestion automation | Automated deterministic profile ingestion + render checks. | Boot/load smoke only. | No assertions for profile metric correctness. | Medium | Add profiler fixture ingestion lane. |
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| Physics Sandbox | Simulation automation | Automated deterministic simulation scenario checks. | Boot/load smoke only. | No workflow-level simulation assertions. | Medium | Add fixed-step simulation test lane. |
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| Replay Visualizer | Replay workflow automation | Automated replay load/seek/playback contract checks. | Boot/load smoke only. | Replay timeline correctness not automated. | Medium | Add replay fixture timeline lane. |
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| Sprite Editor | Authoring automation | Automated frame edit + save/load round-trip checks. | Entry contract + smoke launch only. | No automated edit persistence assertions. | Medium | Add sprite authoring fixture lane. |
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| State Inspector | Data/error-path automation | Automated valid/invalid snapshot rendering checks. | Boot/load smoke only. | Invalid payload handling not automation-backed. | Medium | Add state payload contract lane. |
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| Tile Model Converter | Conversion automation | Automated source-to-output conversion fixture checks. | Boot/load smoke only. | Output conversion correctness not automated. | Medium | Add converter fixture assertion lane. |
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| Tilemap Studio | Tilemap workflow automation | Automated open/edit/save/export checks. | Entry contract + smoke launch only. | Tilemap persistence/export not automated. | Medium | Add tilemap document workflow lane. |
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| Tool Host | Tool dispatch automation | Automated host `?tool=<id>` dispatch contract checks. | Smoke launch only. | No dedicated host dispatch test. | High | Add focused Tool Host dispatch contract test. |
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| Vector Asset Studio | Vector asset workflow automation | Automated vector asset open/edit/export checks. | Entry contract + smoke launch only. | No workflow-level vector asset assertions. | Medium | Add vector asset fixture lane. |
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| Vector Map Editor | Geometry workflow automation | Automated geometry import/edit/export checks. | Entry contract + smoke launch only. | No workflow-level geometry assertions. | Medium | Add vector map fixture lane. |
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| Tools Index / Registry validation surface | Validator reliability | Registry/index validators run cleanly against active contract. | Two legacy validators fail on stale assumptions. | Validator scripts need contract hardening. | High | Patch validator scripts for active-surface contract and optional-doc handling. |

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