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| 1 | +# BUILD PR — Asteroids New Boot Entry Visibility And Execution Check |
| 2 | + |
| 3 | +## Purpose |
| 4 | +The current problem is not gameplay yet — the parallel lane appears not to execute at all, and there are no console messages. |
| 5 | +This PR is strictly for boot-entry visibility and execution proof so the game can be confirmed as actually starting. |
| 6 | + |
| 7 | +## Exact Target Files |
| 8 | +- `games/asteroids_new/index.js` |
| 9 | +- `games/asteroids_new/game/AsteroidsGameScene.js` |
| 10 | +- `games/asteroids_new/game/AsteroidsSession.js` |
| 11 | +- `games/asteroids_new/game/AsteroidsWorld.js` |
| 12 | + |
| 13 | +## Required Code Changes |
| 14 | +1. Add explicit, minimal boot visibility so execution can be confirmed immediately. |
| 15 | +2. Ensure `games/asteroids_new/index.js`: |
| 16 | + - visibly proves it is being executed |
| 17 | + - reports the first boot stage reached |
| 18 | +3. Ensure the listed downstream files report the first successful construction/entry stage reached. |
| 19 | +4. If boot currently exits silently, expose the failure point clearly. |
| 20 | +5. Keep all visibility additions minimal and temporary-style in spirit, but committed in code for this PR so the result is testable. |
| 21 | + |
| 22 | +## Hard Constraints |
| 23 | +- exact files only |
| 24 | +- do not modify any original `games/Asteroids/*` files |
| 25 | +- do not widen into assets, debug panels, config, or unrelated systems |
| 26 | +- do not redesign runtime flow |
| 27 | +- do not fix unrelated gameplay behavior in this PR |
| 28 | +- focus only on proving execution path and exposing silent failure points |
| 29 | + |
| 30 | +## Validation Steps |
| 31 | +- syntax-check all touched files |
| 32 | +- run from `games/asteroids_new/index.js` |
| 33 | +- confirm there is now visible proof of execution or a visible failure point |
| 34 | +- confirm no original `games/Asteroids/*` files changed |
| 35 | + |
| 36 | +## Acceptance Criteria |
| 37 | +- launching `games/asteroids_new/index.js` produces visible execution proof |
| 38 | +- if boot fails, the failure point is exposed instead of silent |
| 39 | +- original Asteroids files remain untouched |
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