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Wire Workspace Manager V2 UAT to real template manifest and preserve generated game manifest output - PR_26127_001-workspace-manager-v2-uat-template-manifest
- Read `docs/dev/PROJECT_INSTRUCTIONS.md` before implementation.
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- Renamed the template source manifest from `games/_template/game.manifest.json` to `games/_template/workspace-manager-v2-template.manifest.json`.
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- Added real UAT manifest `games/_template/workspace-manager-v2-UAT.manifest.json`.
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- Updated Workspace Manager V2 UAT button flow to load the real UAT manifest from disk instead of constructing UAT manifest data in code.
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- Updated new-game scaffold logic so generated games still receive `game.manifest.json` created from `workspace-manager-v2-template.manifest.json`.
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- Added canonical V2 launch tiles for `tools/templates-v2`, `tools/asset-manager-v2`, `tools/workspace-manager-v2`, `tools/palette-manager-v2`, and `tools/preview-generator-v2`.
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## Validation
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-`npm run test:workspace-v2` - PASS, 24 Playwright tests.
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- Explicit schema validation:
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-`games/_template/workspace-manager-v2-UAT.manifest.json` - PASS against `tools/schemas/workspace.manifest.schema.json`.
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-`games/_template/workspace-manager-v2-template.manifest.json` - PASS against `tools/schemas/workspace.manifest.schema.json`.
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-`git diff --check` - PASS with only Git line-ending warnings.
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- Full samples smoke test skipped by request; this PR is Workspace V2/tool UAT scoped.
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## Playwright Impacted
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Yes. This PR changes Workspace Manager V2 UAT loading, workspace tool launch tiles, and Tool Template V2 workspace nav when launched from Workspace Manager V2.
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