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DavidQ
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BUILD_PR_GAMES_PROJECTILELAB_FULL_FOLDER_MIGRATION
Full ProjectileLab migration.
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docs/dev/CODEX_COMMANDS.md

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REASONING: high
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COMMAND:
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Execute BUILD_PR_GAMES_PADDLEINTERCEPT_FULL_FOLDER_MIGRATION
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Execute BUILD_PR_GAMES_PROJECTILELAB_FULL_FOLDER_MIGRATION
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Rules:
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- Use template → _next → migrate → promote → cleanup

docs/dev/COMMIT_COMMENT.txt

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APPLY_PR_GAMES_PADDLEINTERCEPT_FULL_FOLDER_MIGRATION
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Accepted full PaddleIntercept migration.
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- canonical validated
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- _next removed
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- pipeline confirmed
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BUILD_PR_GAMES_PROJECTILELAB_FULL_FOLDER_MIGRATION
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Full ProjectileLab migration.

docs/dev/NEXT_COMMAND.txt

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Create BUILD_PR_NEXT_GAME_FULL_FOLDER_MIGRATION
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Create APPLY_PR_GAMES_PROJECTILELAB_FULL_FOLDER_MIGRATION
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# BUILD PR — Games ProjectileLab Full Folder Migration
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## Purpose
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Execute full template-based migration for `games/ProjectileLab/**` in a single BUILD.
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## Steps
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1. Create `games/ProjectileLab_next/**` from `games/_template/**`
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2. Migrate gameplay from `games/ProjectileLab/**``_next`
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3. Validate `_next` (runs, canvas, no errors)
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4. Clear `games/ProjectileLab/**`
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5. Copy `_next``games/ProjectileLab/**`
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6. Validate canonical
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7. Remove `_next`
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## Rules
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- Do NOT modify other games
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- Do NOT refactor engine/shared
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- No guessing file destinations
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- Fail fast on ambiguity
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## Acceptance
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- ProjectileLab runs from canonical
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- Canvas visible
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- No console errors
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- `_next` removed
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games/ProjectileLab/debug/.gitkeep

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games/ProjectileLab/flow/.gitkeep

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games/ProjectileLab/game/.gitkeep

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