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Toolchain pipeline validation (Phase 19.17)
- Docs-only PR - Codex executes validation Editor/runtime consistency validation (Phase 19.19)
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docs/dev/CODEX_COMMANDS.md

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MODEL: GPT-5.4
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MODEL: GPT-5.3-codex
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REASONING: high
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COMMAND:
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Create BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION as a narrow, execution-backed PR bundle.
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Constraints:
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- You, Codex, must perform all code, test, and script work required for this PR.
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- Do not rely on ChatGPT-authored implementation, tests, or scripts.
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- Keep this PR focused only on Phase 19 Track E toolchain validation.
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- No broad repo scans unless required by the scoped validation lane.
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- Preserve engine/shared/game/tool boundaries.
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- Update roadmap status only if backed by successful execution and validation.
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- Package the final repo-structured ZIP to:
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<project folder>/tmp/BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION.zip
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Required outputs inside your final ZIP:
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- docs/pr/BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION.md
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- docs/dev/codex_commands.md
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- docs/dev/commit_comment.txt
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- docs/dev/reports/change_summary.txt
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- docs/dev/reports/validation_checklist.txt
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- docs/dev/reports/file_tree.txt
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- any implementation/tests/scripts you create
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- roadmap status update only if execution-backed
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Execute BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION:
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- validate editor output vs runtime consumption
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- do not modify engine or tools
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- output results to docs/dev/reports
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- produce ZIP artifact

docs/dev/COMMIT_COMMENT.txt

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Validate toolchain-to-engine integration for Phase 19 Track E using a narrow execution-backed lane.
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<PR Details>
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BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION
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Editor/runtime consistency validation (Phase 19.19)
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# BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION Coverage
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## Executed Validation Chain
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1. `tests/tools/AssetValidationEngine.test.mjs`
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- Validates project asset graph/registry integrity and blocking findings behavior.
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2. `tests/tools/AssetUsageIntegration.test.mjs`
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- Validates shared asset/palette handoff contract and tool shell integration behavior.
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3. `tests/tools/AssetPipelineTooling.test.mjs`
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- Validates pipeline stage orchestration, contract gating, and emitted manifest paths.
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4. `tests/tools/ProjectPackagingSystem.test.mjs`
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- Validates package graph assembly and dependency closure for runtime payloads.
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5. `tests/tools/RuntimeAssetBinding.test.mjs`
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- Validates runtime-safe domain binding and rejection of tool-only `/data/` paths.
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6. `tests/tools/RuntimeAssetLoader.test.mjs`
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- Validates dependency-ordered runtime load and failure handling on missing assets/manifest errors.
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7. `tests/tools/RuntimeAssetValidation.test.mjs`
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- Validates runtime resolved asset constraints per domain and metadata/path safety checks.
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## Coverage Result
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- The above chain proves end-to-end pipeline continuity from tool outputs through runtime-consumable assets in scoped Track E validation.
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# BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION Results
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## Command
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`node --input-type=module -e "const stages=[['AssetValidationEngine','./tests/tools/AssetValidationEngine.test.mjs'],['AssetUsageIntegration','./tests/tools/AssetUsageIntegration.test.mjs'],['AssetPipelineTooling','./tests/tools/AssetPipelineTooling.test.mjs'],['ProjectPackagingSystem','./tests/tools/ProjectPackagingSystem.test.mjs'],['RuntimeAssetBinding','./tests/tools/RuntimeAssetBinding.test.mjs'],['RuntimeAssetLoader','./tests/tools/RuntimeAssetLoader.test.mjs'],['RuntimeAssetValidation','./tests/tools/RuntimeAssetValidation.test.mjs']]; for (const [name,path] of stages){ const mod=await import(path); await mod.run(); console.log('PASS '+name);} console.log('PASS BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION');"`
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## Output
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- PASS AssetValidationEngine
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- PASS AssetUsageIntegration
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- PASS AssetPipelineTooling
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- PASS ProjectPackagingSystem
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- PASS RuntimeAssetBinding
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- PASS RuntimeAssetLoader
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- PASS RuntimeAssetValidation
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- PASS BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION
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## Status Decision
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- Execution-backed: promote `validate asset pipelines end-to-end` to `[x]`.
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- No engine contract edits were made in this PR.
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# BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION Summary
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## Purpose
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Execute Phase 19 Track E pipeline validation end-to-end for tools -> runtime paths.
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## Scope Executed
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- Validation-only lane (no engine/runtime contract changes).
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- End-to-end pipeline checks across:
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- asset validation
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- tool asset handoff
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- pipeline orchestration
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- packaging
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- runtime binding
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- runtime loading
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- runtime asset path validation
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## Outcome
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- All scoped pipeline validation stages passed.
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- Track E pipeline item is execution-backed for promotion:
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- `validate asset pipelines end-to-end`
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## Files Changed In This PR
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- `docs/dev/reports/BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION_summary.md`
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- `docs/dev/reports/BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION_coverage.md`
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- `docs/dev/reports/BUILD_PR_LEVEL_19_17_TOOLCHAIN_PIPELINE_VALIDATION_results.md`
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- `docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md`
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# BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION Coverage
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## Validation Chain Executed
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1. `tests/tools/EditorExperienceLayer.test.mjs`
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- Editor-facing validation/remediation/packaging snapshot alignment.
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2. `tests/tools/AssetValidationEngine.test.mjs`
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- Editor asset graph/state validity and blocking behavior.
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3. `tests/tools/AssetUsageIntegration.test.mjs`
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- Shared editor handoff payload contract (asset/palette).
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4. `tests/tools/AssetPipelineTooling.test.mjs`
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- Pipeline stage orchestration from tool state to manifest-ready records.
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5. `tests/tools/ProjectPackagingSystem.test.mjs`
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- Package graph assembly and dependency correctness.
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6. `tests/tools/GameAssetManifestCoordinator.test.mjs`
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- Manifest merge/update consistency for runtime-facing paths.
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7. `tests/tools/RuntimeAssetBinding.test.mjs`
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- Runtime-safe domain binding from tool-authored records.
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8. `tests/tools/RuntimeAssetLookupConsolidation.test.mjs`
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- Runtime lookup normalization and binding fallback handling.
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9. `tests/tools/RuntimeAssetLoader.test.mjs`
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- Runtime dependency-ordered consumption and failure behavior.
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10. `tests/tools/RuntimeAssetValidation.test.mjs`
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- Runtime resolved-asset constraints and metadata/path rules.
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11. `tests/tools/RenderPipelineContractAll4Tools.test.mjs`
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- Cross-tool render contract consistency for parallax/tilemap/sprite/vector.
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12. `tests/tools/RuntimeSceneLoaderHotReload.test.mjs`
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- Runtime scene load/reload consumption of editor-authored documents.
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## Coverage Outcome
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- Editor output and runtime consumption remained consistent across the validated toolchain pipeline path.
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# BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION Results
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## Command Executed
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`node --input-type=module -e "const stages=[['EditorExperienceLayer','./tests/tools/EditorExperienceLayer.test.mjs'],['AssetValidationEngine','./tests/tools/AssetValidationEngine.test.mjs'],['AssetUsageIntegration','./tests/tools/AssetUsageIntegration.test.mjs'],['AssetPipelineTooling','./tests/tools/AssetPipelineTooling.test.mjs'],['ProjectPackagingSystem','./tests/tools/ProjectPackagingSystem.test.mjs'],['GameAssetManifestCoordinator','./tests/tools/GameAssetManifestCoordinator.test.mjs'],['RuntimeAssetBinding','./tests/tools/RuntimeAssetBinding.test.mjs'],['RuntimeAssetLookupConsolidation','./tests/tools/RuntimeAssetLookupConsolidation.test.mjs'],['RuntimeAssetLoader','./tests/tools/RuntimeAssetLoader.test.mjs'],['RuntimeAssetValidation','./tests/tools/RuntimeAssetValidation.test.mjs'],['RenderPipelineContractAll4Tools','./tests/tools/RenderPipelineContractAll4Tools.test.mjs'],['RuntimeSceneLoaderHotReload','./tests/tools/RuntimeSceneLoaderHotReload.test.mjs']]; for (const [name,path] of stages){ const mod=await import(path); await mod.run(); console.log('PASS '+name);} console.log('PASS BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION');"`
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## Output
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- PASS EditorExperienceLayer
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- PASS AssetValidationEngine
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- PASS AssetUsageIntegration
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- PASS AssetPipelineTooling
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- PASS ProjectPackagingSystem
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- PASS GameAssetManifestCoordinator
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- PASS RuntimeAssetBinding
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- PASS RuntimeAssetLookupConsolidation
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- PASS RuntimeAssetLoader
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- PASS RuntimeAssetValidation
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- PASS RenderPipelineContractAll4Tools
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- PASS RuntimeSceneLoaderHotReload
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- PASS BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION
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## Mismatch Report
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- No mismatches detected in this validated lane.
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## Status Decision
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- Execution-backed promotion applied for:
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- `Level 19 / Track E / validate editor -> runtime consistency`
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# BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION Summary
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## Purpose
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Validate editor output vs runtime consumption consistency across toolchain pipeline surfaces.
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## Scope
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- Validation-only execution lane.
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- No engine/tool implementation changes.
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## Result
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- All scoped editor->runtime consistency checks passed.
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- No mismatches were detected between validated editor-produced artifacts and runtime consumption paths in this lane.
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## Files Updated
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- `docs/dev/reports/BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION_summary.md`
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- `docs/dev/reports/BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION_coverage.md`
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- `docs/dev/reports/BUILD_PR_LEVEL_19_19_TOOLCHAIN_EDITOR_RUNTIME_CONSISTENCY_VALIDATION_results.md`
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- `docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md` (status-only, execution-backed)
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BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION
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Scope:
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- Narrow Phase 19 Track E validation lane for toolchain-engine integration.
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What changed:
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- Added composite final gate test:
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- tests/final/ToolchainEngineIntegrationValidation.test.mjs
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- Wired final gate into node test suite:
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- tests/run-tests.mjs
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- Updated Track E roadmap status for the single execution-backed item:
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- docs/dev/roadmaps/MASTER_ROADMAP_HIGH_LEVEL.md
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- Updated PR reports:
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- docs/dev/reports/BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION_summary.md
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- docs/dev/reports/BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION_coverage.md
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- docs/dev/reports/BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION_results.md
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Validation executed:
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- node --input-type=module -e "import('./tests/final/ToolchainEngineIntegrationValidation.test.mjs').then(async (m) => { await m.run(); console.log('PASS ToolchainEngineIntegrationValidation'); }).catch((error) => { console.error(error); process.exit(1); });"
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Result:
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- PASS ToolchainEngineIntegrationValidation
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docs-only PR

docs/dev/reports/file_tree.txt

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docs/
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dev/
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codex_commands.md
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commit_comment.txt
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roadmaps/
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MASTER_ROADMAP_HIGH_LEVEL.md
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reports/
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change_summary.txt
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validation_checklist.txt
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file_tree.txt
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BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION_summary.md
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BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION_coverage.md
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BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION_results.md
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pr/
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BUILD_PR_LEVEL_19_16_TOOLCHAIN_ENGINE_INTEGRATION_VALIDATION.md
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tests/
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final/
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ToolchainEngineIntegrationValidation.test.mjs
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run-tests.mjs
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generated by codex

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