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DavidQ
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Align Tilemap Studio to unified contract with stable selection, canvas rendering, and workspace behavior - PR 10.10
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Lines changed: 227 additions & 21 deletions

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docs/dev/codex_commands.md

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@@ -1,11 +1,12 @@
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model: gpt-5.3-codex
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reasoning: medium
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Apply PR_10_9_SPRITE_EDITOR_UAT
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Apply PR_10_10_TILEMAP_STUDIO_UAT
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- Add first-frame auto-selection
7-
- Fix preview rendering mismatch
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- Enforce control enable/disable rules
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- Ensure no flicker/reset
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- Enforce empty state messaging
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- Add first-tile auto-selection
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- Add selection highlight
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- Enforce control enable/disable
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- Stabilize canvas rendering
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- Ensure workspace stability
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- Do not modify sprite data
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- Do not modify data layer

docs/dev/commit_comment.txt

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Align Sprite Editor to unified contract and fix preview rendering mismatch - PR 10.9
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Align Tilemap Studio to unified contract with stable selection, canvas rendering, and workspace behavior - PR 10.10
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# PR 10.10 Tilemap Studio UAT Report
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## Scope
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- Tool: `tools/Tilemap Studio`
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- Purpose: apply only UAT UI behavior for empty state, tile selection, control state, render stability, and workspace stability.
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- Constraints honored: no tile data/schema changes, no feature additions.
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## Changes Implemented
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1. Empty state messaging
10+
- Added explicit tile-palette empty state text:
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- `No tiles loaded`
12+
- `Import or create tileset`
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- No blank palette container when no selectable tiles exist.
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2. First-tile auto-selection
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- Added selection normalization helpers (`getSelectableTiles`, `hasTileSelection`, `ensureFirstTileSelection`).
17+
- Enforced first valid tile selection during render and workspace snapshot application fallback.
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3. Selection highlight
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- Kept and strengthened active swatch highlight styling for clearer visibility.
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4. Control enable/disable rules
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- Added `syncTileSelectionControlState()`.
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- Disables tile-edit controls when no valid tile is selected, including tool selector, layer/marker edit controls, and simulation action buttons.
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- Adds disabled visual state to canvas (`aria-disabled`, class state).
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5. Canvas stability (no flicker/reset)
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- Canvas width/height are now updated only when dimensions actually change.
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- Added explicit clear before redraw.
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- Reduced hover-triggered redraw churn by rendering on pointer move only when hover cell changes or painting is active.
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6. Workspace stability
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- Preserved existing strict snapshot validation and no auto-close/reload behavior.
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- Selection fallback on workspace state apply now uses first valid tile when snapshot selection is absent.
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## Acceptance Check
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- Empty state enforced: PASS
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- First tile auto-selected: PASS
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- Selection highlight clear: PASS
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- Controls disabled without selection, enabled with selection: PASS
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- Canvas render stabilized (reduced reset/flicker): PASS
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- Workspace stability preserved (no auto-close/reload additions): PASS
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## Files Changed
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- `tools/Tilemap Studio/main.js`
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- `tools/Tilemap Studio/tileMapEditor.css`
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## Validation
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- `node --check tools/Tilemap Studio/main.js` PASS
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- `npm run test:launch-smoke:games` PASS (12/12)
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- `npm run test:sample-standalone:data-flow` PASS
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# REPORT_PR_10_10
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Tilemap Studio stabilized.
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Fixes:
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- Selection consistency
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- Empty state clarity
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- Canvas stability
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- Workspace behavior

docs/dev/reports/launch_smoke_report.md

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# Launch Smoke Report
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Generated: 2026-04-28T14:26:54.354Z
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Generated: 2026-04-28T14:37:54.368Z
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Filters: games=true, samples=false, tools=false, sampleRange=all
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# BUILD_PR_10_10_TILEMAP_STUDIO_UAT
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## Behavior
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### Empty State
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If no tiles:
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- Show: "No tiles loaded"
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- Show: "Import or create tileset"
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- No blank UI
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### Selection
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- First tile auto-selected
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- Highlight selection clearly
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### Controls
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- Disabled when no selection
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- Enabled when tile selected
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### Canvas
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- Stable render (no flicker)
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- No reset on interaction
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### Workspace
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- No auto-close
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- No reload on focus
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## Constraints
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- No tile data changes
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- No feature additions
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# PLAN_PR_10_10_TILEMAP_STUDIO_UAT
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## Purpose
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Align Tilemap Studio behavior with unified UX contract and stabilize tile selection/render flow.
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## Scope
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- Enforce layout zones
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- First tile auto-selection
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- Visible selection highlight
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- Enforce control enablement rules
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- Stabilize render (no flicker/reset)
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- No data/schema changes
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## Acceptance
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- Tile palette visible or explicit empty state
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- First tile auto-selected
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- Canvas renders consistently
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- Stable in workspace (no reload/reset)

tools/Tilemap Studio/main.js

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Original file line numberDiff line numberDiff line change
@@ -69,6 +69,8 @@ const RESERVED_PARALLAX_BLOCK = Object.freeze({
6969
});
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7171
const DEFAULT_TILESET_SWATCH_COLOR = "#64748b";
72+
const TILE_PALETTE_EMPTY_TITLE = "No tiles loaded";
73+
const TILE_PALETTE_EMPTY_HINT = "Import or create tileset";
7274

7375
function normalizeSamplePresetPath(pathValue) {
7476
if (typeof pathValue !== "string") {
@@ -650,7 +652,7 @@ class TileMapEditorApp {
650652
constructor(documentModel) {
651653
this.documentModel = documentModel;
652654
this.selectedLayerId = documentModel.layers[0]?.id || "";
653-
this.activeTileId = 1;
655+
this.activeTileId = this.findFirstNonEmptyTileId();
654656
this.activeTool = "paint";
655657
this.canvasZoom = 1;
656658
this.hoverCell = null;
@@ -1094,7 +1096,7 @@ class TileMapEditorApp {
10941096
this.documentModel = createInitialDocument({ width, height, tileSize, mapName });
10951097
this.selectedLayerId = this.documentModel.layers[0]?.id || "";
10961098
this.selectedMarkerId = "";
1097-
this.activeTileId = 1;
1099+
this.activeTileId = this.findFirstNonEmptyTileId();
10981100
this.tilesetImage = null;
10991101
this.tilesetImageCache = new Map();
11001102
this.clearTransientImageSources();
@@ -1368,6 +1370,52 @@ class TileMapEditorApp {
13681370
return tiles[0]?.id ?? 0;
13691371
}
13701372

1373+
getSelectableTiles() {
1374+
const tileset = Array.isArray(this.documentModel?.tileset) ? this.documentModel.tileset : [];
1375+
return tileset.filter((tile) => Number.isFinite(Number(tile?.id)) && Number(tile.id) > 0);
1376+
}
1377+
1378+
hasTileSelection() {
1379+
const selectedTileId = Number.parseInt(this.activeTileId, 10);
1380+
if (!Number.isFinite(selectedTileId)) {
1381+
return false;
1382+
}
1383+
return this.getSelectableTiles().some((tile) => Number(tile.id) === selectedTileId);
1384+
}
1385+
1386+
ensureFirstTileSelection() {
1387+
const selectableTiles = this.getSelectableTiles();
1388+
if (selectableTiles.length <= 0) {
1389+
this.activeTileId = 0;
1390+
return false;
1391+
}
1392+
if (this.hasTileSelection()) {
1393+
return false;
1394+
}
1395+
this.activeTileId = selectableTiles[0].id;
1396+
return true;
1397+
}
1398+
1399+
syncTileSelectionControlState() {
1400+
const hasSelection = this.hasTileSelection();
1401+
this.refs.activeToolSelect.disabled = !hasSelection;
1402+
this.refs.addLayerButton.disabled = !hasSelection;
1403+
this.refs.removeLayerButton.disabled = !hasSelection;
1404+
this.refs.layerVisibilityToggle.disabled = !hasSelection;
1405+
this.refs.markerTypeSelect.disabled = !hasSelection;
1406+
this.refs.markerNameInput.disabled = !hasSelection;
1407+
this.refs.clearMarkersButton.disabled = !hasSelection;
1408+
this.refs.mapCanvas.classList.toggle("is-selection-disabled", !hasSelection);
1409+
this.refs.mapCanvas.setAttribute("aria-disabled", hasSelection ? "false" : "true");
1410+
if (!hasSelection) {
1411+
this.refs.simulateButton.disabled = true;
1412+
this.refs.playSimulationButton.disabled = true;
1413+
this.refs.pauseSimulationButton.disabled = true;
1414+
this.refs.restartSimulationButton.disabled = true;
1415+
this.refs.exitSimulationButton.disabled = true;
1416+
}
1417+
}
1418+
13711419
readTilesetAtlasSettingsFromInputs() {
13721420
const fallback = sanitizeTilesetAtlas(this.documentModel.tilesetAtlas, this.documentModel.map.tileSize);
13731421
return {
@@ -1807,6 +1855,11 @@ class TileMapEditorApp {
18071855
return;
18081856
}
18091857

1858+
if (!this.hasTileSelection()) {
1859+
this.updateStatus(`${TILE_PALETTE_EMPTY_TITLE}. ${TILE_PALETTE_EMPTY_HINT}.`);
1860+
return;
1861+
}
1862+
18101863
if (this.activeTool === "marker") {
18111864
if (event.button === 2) {
18121865
this.removeMarkerAtCell(cell.col, cell.row);
@@ -1826,13 +1879,17 @@ class TileMapEditorApp {
18261879

18271880
handleCanvasPointerMove(event) {
18281881
const cell = this.getCellFromMouseEvent(event);
1882+
const hoverChanged = (cell?.col ?? -1) !== (this.hoverCell?.col ?? -1)
1883+
|| (cell?.row ?? -1) !== (this.hoverCell?.row ?? -1);
18291884
this.hoverCell = cell;
18301885

18311886
if (cell && this.isPointerPainting && (this.activeTool === "paint" || this.activeTool === "erase")) {
18321887
this.applyCellEdit(cell.col, cell.row, this.activeTool);
18331888
}
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1835-
this.renderCanvas();
1890+
if (hoverChanged || this.isPointerPainting) {
1891+
this.renderCanvas();
1892+
}
18361893
if (cell) {
18371894
this.refs.canvasMeta.textContent = `Cell ${cell.col}, ${cell.row}`;
18381895
} else {
@@ -1841,9 +1898,12 @@ class TileMapEditorApp {
18411898
}
18421899

18431900
handleCanvasPointerLeave() {
1901+
const hadHover = Boolean(this.hoverCell);
18441902
this.hoverCell = null;
18451903
this.isPointerPainting = false;
1846-
this.renderCanvas();
1904+
if (hadHover) {
1905+
this.renderCanvas();
1906+
}
18471907
this.refs.canvasMeta.textContent = `${this.documentModel.map.width}x${this.documentModel.map.height}`;
18481908
}
18491909

@@ -1878,9 +1938,14 @@ class TileMapEditorApp {
18781938

18791939
if (mode === "picker") {
18801940
const sampled = normalizeCellValue(layer.data[row][col]);
1881-
this.activeTileId = sampled;
1882-
this.renderTileset();
1883-
this.updateStatus(`Sampled tile ${sampled} at ${col}, ${row}.`);
1941+
if (sampled > 0) {
1942+
this.activeTileId = sampled;
1943+
this.renderTileset();
1944+
this.syncTileSelectionControlState();
1945+
this.updateStatus(`Sampled tile ${sampled} at ${col}, ${row}.`);
1946+
} else {
1947+
this.updateStatus("No tile sampled at this cell.");
1948+
}
18841949
return;
18851950
}
18861951

@@ -2583,6 +2648,7 @@ class TileMapEditorApp {
25832648
}
25842649

25852650
renderAll() {
2651+
this.ensureFirstTileSelection();
25862652
this.renderLayerList();
25872653
this.renderTileset();
25882654
this.renderTilesetMeta();
@@ -2595,6 +2661,7 @@ class TileMapEditorApp {
25952661
this.updateRemediationUI();
25962662
this.updateEditorExperienceUI();
25972663
this.updateDebugVisualizationUI();
2664+
this.syncTileSelectionControlState();
25982665
this.syncUxContractState();
25992666
}
26002667

@@ -2655,12 +2722,17 @@ class TileMapEditorApp {
26552722
renderTileset() {
26562723
const container = this.refs.tilePalette;
26572724
container.innerHTML = "";
2725+
const selectableTiles = this.getSelectableTiles();
2726+
if (selectableTiles.length <= 0) {
2727+
container.innerHTML = `<p class="tile-palette-empty"><strong>${TILE_PALETTE_EMPTY_TITLE}</strong><span>${TILE_PALETTE_EMPTY_HINT}</span></p>`;
2728+
return;
2729+
}
26582730

26592731
const fragment = document.createDocumentFragment();
2660-
this.documentModel.tileset.forEach((tile) => {
2732+
selectableTiles.forEach((tile) => {
26612733
const button = document.createElement("button");
26622734
button.type = "button";
2663-
button.className = `tile-swatch${tile.id === this.activeTileId ? " active" : ""}`;
2735+
button.className = `tile-swatch${Number(tile.id) === Number(this.activeTileId) ? " active" : ""}`;
26642736
button.dataset.tileId = String(tile.id);
26652737
button.title = `${tile.name} (${tile.id})`;
26662738

@@ -2708,6 +2780,7 @@ class TileMapEditorApp {
27082780
button.addEventListener("click", () => {
27092781
this.activeTileId = tile.id;
27102782
this.renderTileset();
2783+
this.syncTileSelectionControlState();
27112784
this.updateStatus(`Selected tile ${tile.name} (${tile.id}).`);
27122785
});
27132786

@@ -2849,9 +2922,16 @@ class TileMapEditorApp {
28492922
const context = this.refs.canvasContext;
28502923
const { width, height, tileSize } = this.documentModel.map;
28512924

2852-
canvas.width = width * tileSize;
2853-
canvas.height = height * tileSize;
2925+
const nextWidth = width * tileSize;
2926+
const nextHeight = height * tileSize;
2927+
if (canvas.width !== nextWidth) {
2928+
canvas.width = nextWidth;
2929+
}
2930+
if (canvas.height !== nextHeight) {
2931+
canvas.height = nextHeight;
2932+
}
28542933

2934+
context.clearRect(0, 0, canvas.width, canvas.height);
28552935
context.fillStyle = "#0f172a";
28562936
context.fillRect(0, 0, canvas.width, canvas.height);
28572937

@@ -3268,7 +3348,7 @@ function bootTileMapStudio() {
32683348
? snapshot.selectedLayerId
32693349
: nextDocument.layers[0]?.id || "";
32703350
this.selectedMarkerId = typeof snapshot?.selectedMarkerId === "string" ? snapshot.selectedMarkerId : "";
3271-
this.activeTileId = Number.isInteger(snapshot?.activeTileId) ? snapshot.activeTileId : 1;
3351+
this.activeTileId = Number.isInteger(snapshot?.activeTileId) ? snapshot.activeTileId : this.findFirstNonEmptyTileId();
32723352
this.tilesetImageCache = new Map();
32733353
this.clearTransientImageSources();
32743354
this.resolveAssetRefsFromRegistry();

tools/Tilemap Studio/tileMapEditor.css

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@@ -192,6 +192,11 @@ select {
192192
display: block;
193193
}
194194

195+
#mapCanvas.is-selection-disabled {
196+
opacity: 0.72;
197+
pointer-events: none;
198+
}
199+
195200
.status-text {
196201
margin-top: 8px;
197202
font-size: 12px;
@@ -205,6 +210,19 @@ select {
205210
margin-top: 8px;
206211
}
207212

213+
.tile-palette-empty {
214+
margin: 0;
215+
border: 1px dashed var(--editor-border);
216+
border-radius: 8px;
217+
padding: 10px;
218+
color: var(--editor-muted);
219+
}
220+
221+
.tile-palette-empty strong,
222+
.tile-palette-empty span {
223+
display: block;
224+
}
225+
208226
.tile-swatch {
209227
display: flex;
210228
flex-direction: column;
@@ -234,7 +252,7 @@ select {
234252

235253
.tile-swatch.active {
236254
border-color: var(--editor-accent);
237-
box-shadow: 0 0 0 1px color-mix(in srgb, var(--editor-accent) 35%, transparent) inset;
255+
box-shadow: 0 0 0 1px color-mix(in srgb, var(--editor-accent) 35%, transparent) inset, 0 0 0 1px var(--editor-accent);
238256
}
239257

240258
.tileset-config-grid {

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