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1 | | -# BUILD_PR_LEVEL_19_8_OVERLAY_VISUAL_PRIORITY_AND_READABILITY |
| 1 | +# BUILD_PR_LEVEL_19_9_OVERLAY_FINAL_INTEGRATION_VALIDATION |
2 | 2 |
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3 | 3 | ## Purpose |
4 | | -Ensure overlays maintain visual priority and readability when multiple overlays are active. |
| 4 | +Perform full validation of overlay system integration across gameplay, input, layout, and composition. |
5 | 5 |
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6 | 6 | ## Roadmap Improvement |
7 | | -Advances Level 19 by guaranteeing readable, non-conflicting overlay presentation. |
| 7 | +Completes Level 19 with a full-system validation milestone. |
8 | 8 |
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9 | 9 | ## Scope |
10 | | -- Define visual priority rules between overlays |
11 | | -- Ensure text and UI elements remain readable |
12 | | -- Prevent clutter from multi-overlay stacking |
| 10 | +- Validate all overlay subsystems together |
| 11 | +- Confirm no regressions across input, rendering, layout, and composition |
| 12 | +- Final readiness check for Level 19 |
13 | 13 |
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14 | 14 | ## Test Steps |
15 | | -1. Activate multiple overlays |
16 | | -2. Verify priority ordering is respected |
17 | | -3. Confirm readability (text/UI clarity) |
18 | | -4. Validate no visual clutter blocks usability |
| 15 | +1. Run gameplay with multiple overlays |
| 16 | +2. Cycle overlays, toggle visibility |
| 17 | +3. Validate layout, priority, readability |
| 18 | +4. Stress test inputs |
| 19 | +5. Confirm no regressions |
19 | 20 |
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20 | 21 | ## Expected |
21 | | -- Clear visual hierarchy |
22 | | -- Readable overlays |
23 | | -- No clutter interference |
| 22 | +- System stable |
| 23 | +- No conflicts |
| 24 | +- Ready for promotion |
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