From 4674e4fb1f772ee0ffbd1f5eed8fc11ffb276eef Mon Sep 17 00:00:00 2001 From: Vishwas Charan Date: Thu, 30 Apr 2026 19:03:13 -0700 Subject: [PATCH] hashi.xml added --- instructions/en/puzzles/hashi.xml | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) create mode 100644 instructions/en/puzzles/hashi.xml diff --git a/instructions/en/puzzles/hashi.xml b/instructions/en/puzzles/hashi.xml new file mode 100644 index 0000000..4eeb3c2 --- /dev/null +++ b/instructions/en/puzzles/hashi.xml @@ -0,0 +1,21 @@ + + + Hashiwokakero + hashi + + Hashiwokakero is played on a rectangular grid. The grid contains islands labeled 1 to 8. + The game relies on bridges that are drawn between the islands. Bridges are straight horizontal or vertical lines, and can be placed as either single or double connections. + A player makes a move by adding or removing a single or double bridge between two horizontally or vertically aligned islands. + The puzzle is solved when every island has the exact number of outgoing bridges as labeled, and all islands are interconnected into a single, continuous network. + Bridges cannot cross any other bridges or islands. + + + Hashi + + + + + Vishwas Charan (Backend, GamesmanUni GUI) + Anaisha Das (Backend, GamesmanUni GUI) + + \ No newline at end of file